SUPPORT US

SUPPORT US

Battle of Plans is made by a small, independent team. We don't have a publisher behind us — just players like you. Here's what your support makes possible:

Keep the servers running

Every battle, match and leaderboard lives on servers we pay for monthly. Your support keeps them online.

Fund new content

More heroes, maps and skills are in the works. Support lets us build faster and bigger.

Stay fair & ad-light

We want Battle of Plans to stay skill-first — not pay-to-win or buried in ads. Help us keep it that way.

BUILD A MAP

Make a battlefield

Handy with Unity? You can design a new battle map for the Defence Setup arena and share it with us as a .unitypackage. Here are the technical specs our current maps follow — match them and your map will drop straight into the game:

Unity EditorUnity 6 — 6000.4.10f1
Render pipelineUniversal RP (URP) 17.4.0
NavigationAI Navigation (NavMesh) 2.0.12 — all units path on a baked NavMesh surface
GroundGround meshes on the "Ground" layer; flat playfield, top surface at Y = 0
Map size≈ 240 × 160 units (the Castle/Forest/Hill playfields use this footprint)
Map rootOne root GameObject (e.g. Map_01_Forest) containing the ground + a "Targets" child for the capture points
Camera & inputCinemachine 3.1.6 · Input System 1.19.0
Themes so farForest · Castle · Hill — a brand-new theme is very welcome

Export your finished map as a .unitypackage and send us a download link (Google Drive, WeTransfer, GitHub release…) using the form below. We'll review it, credit you, and — if it fits — bring it into a future update.

Support or submit? Reach out.

Want to help out, or send us a map you built? Drop your message (and your map's download link) here — it goes straight to our team.